Rummy, which has a variety of other names, is a common card game for children. Turn it into a fun math card game to add an educational element at the same time. Your child may never know they are doing extra math work at home!Review the rules: Use a standard deck of cards. Deal out seven cards, stack the rest in a pile on table. Turn the top card over. The goal is to get a “rum” of either three of a kind or three cards in numerical sequence. Aces are be counted as a one or one above the King. Take turns picking up a card from the pile or the one facing up. Organize cards in your hand by potential “rums.” Place any “rums” on the table during your turn, discard one card. Once a rum is played other players may add to it, by placing a single card down in front of them that could be added onto someone else’s ( a 4th card of a kind of the next number up or down in sequence. Play continues one until on player used all their cards. Scoring is five points for each number card, ten points for each face cards and fifteen for an ace. Check a card game rule book for more specific details are common variations.Math Variation 1: When they put the “rum” down they must to do something with the numbers. At first it will be adding or counting them. As they get older it might be multiplying. Problems should be stated fully aloud. For a “rum” of three fives the player would say, “Five plus five plus five is fifteen.”Variation 2: Review multiplication families or factors. Add the three cards together and state all the multiplication facts that have that same answer. A J, Q, K is 36, so the student needs to come up with 6×6, 9×4 12×3 and 2×18. A “rum” of three twos adds up to 6, so the facts are only 2×3.Variation 3: Play the game and add points as usual. Spread all their cards on the table and see how many different math family groupings can be created. Give bonus points for each grouping. For this the Jack is 11, Queen 12 and King is 13. A group with a 3, 5, 8 is a group 4, 9, K is a group. They must state the group and all the facts that can be made with them, 9+4=13; 4+9=13; 13-4=9; 13-9=4Taking this common game and changing into a math card game adapts it in a way to make math more fun for your child in a subtle way. Children in one family at different levels could play the same game with different expectations, the younger ones count, the older ones add or multiply. The repetition of facts that happened by playing these games over and over again, facts will help solidify the child’s grasp of these math facts. I can easily say I know that 15×3 is 45 without even thinking is from all the times I added up my points for three aces as a child when playing rummy!
Creating games becomes more of a challenge when you try to create a game that youngsters can play. And the younger the player, the bigger the challenge. I was trying to think of a simple card game that my three year old grandson could play. I was stumped.Then, as a group of us sat and talked one Saturday afternoon in a friend’s living room, someone noticed the twelve coasters on the coffee table. There were six sea designs on the coasters — fish and seahorses and waves — and each design was on a pair of coasters.So someone asked my grandson to find the matching pairs, and he proceeded to do so. It reminded me of the card game, Concentration. And that gave me the seed of an idea for a simple card game for toddlers.Concentration is mainly a memory game. When you flip over a Seven, you try to remember where the Seven was that Sue flipped over five minutes ago. But toddlers have not yet developed the necessary memory skills to do this. So I decided that in my new game, the cards that are flipped face-up remain that way for the rest of the game. You don’t have to memorize where the cards are located because they are always there for you to see.For the playing cards, I could use the whole deck as you do for Concentration, but that could be pretty overwhelming for toddlers. So I started with just two suits of the same color, the Hearts and Diamonds. And since the face cards would be unfamiliar to toddlers, I used just the Aces through Tens.To play this game, seat the players around the table, shuffle the cards, and lay them face-down in four rows with five cards in each row. You end up with a four-by-five rectangle of cards. Then take turns playing beginning with one player picked at random, and moving clockwise around the table.On your turn, you flip over two cards and look for pairs. You can use the cards you just flipped over and cards that have been flipped over in previous turns. If you find a pair, take it. Take as many as you can find. Then your turn ends. Do not flip any cards face-down.Keep playing until all of the cards have been paired and taken. Then each player counts her or his cards. The player with the most cards wins. You can change the game by using two different colored suits, such as Hearts and Spades. This would be slightly more confusing for a toddler, but still fairly simple.Or you could stick with Hearts and Diamonds, but use the Aces through Kings. You would have to show a toddler the face cards before the game, and explain how to match these cards. When your toddler has mastered the beginning game, try increasing the number of cards by using the Aces through Eights of all four suits.Eventually you could use all 52 cards. This, of course, will ultimately lead to the original game, Concentration. But that will take a few years.
There are many card games around, most of them are now available online. Many card games are usually games of chance, depending largely on the luck of the draw rather than actual skills. Unlike other games 13 cards Indian Rummy is a game that requires sharp skills for the player to maneuver himself/ herself through the intricacies of the game.Of course, even in a game like Rummy certain things are decided randomly like who gets to play first, the order of play and the Joker card. The cards you are dealt with, are also random. However once the cards are in hand, turning the cards in hand into a winning hand is a matter of skill. That is why Rummy is classified as the thinking man’s game.Keeping this in mind the veterans of the game follow certain rules, which help them emerge winners of the this game. A few are given below:Knowing when to quit: Though the Rummy Card Game is a game of skill, sometimes the skill lies in also knowing when to quit. Sometimes the cards in hand could be really dismal, offering no chance of winning. In that case it is better for the player to drop from the game at the beginning itself. This way the player can limit the damage to the allocated penalty rather than incur a lot of negative points.Knowing what to card to pick up from the open pile: The usual pattern of Rummy is pick and discard, wherein the player has the option to pick the open card thrown by the player playing before him. Unless the card in the open pile actually helps in forming a set or sequence,it is prudent not to pick the same. Picking an open card is like an open declaration to your opponents regarding the cards you hold.This could probably help them judge at what level of the game you are.Knowing what cards are to be thrown last: Sometimes in the game of Rummy you may end up with duplicate cards. Once you have the cards in hand you know that these cards could be in demand for other players to form sequences and sets. It is important to retain these cards as long as possible to gain the advantage. However if the points on the cards are high it is important to discard the cards at the earliest.Knowing to change the order of cards to suit different situations: It is very important to keep changing the order of cards to suit the situation. For example if you happen to have a sequence consisting of King, queen and ace of hearts, along with a 2 and 3 of the same suit. You can use the Ace to form a sequence with 2 and 3 if you happen to acquire a Jack of hearts results in two sequences of three each, rather than one sequence of four cards.These are just a few pointers to get going on this interesting and skillful game of Rummy. As you keep on playing the game you will be forming a few good strategies based on your own experiences and observations.